hydroxy

Upload queue

A list of uploads with progress, pause, resume, cancel and retry. The queue only tracks state: it tells you when to start or abort a transfer, and you report progress back.

No uploads

Last command: none yet

Usage

use std::time::Duration;

use hydroxy_leptos::button::{Button, ButtonVariant};
use hydroxy_leptos::file_dropzone::FileDropzone;
use hydroxy_leptos::upload_queue::*;
use leptos::prelude::*;

pub fn demo() -> AnyView {
    let (last, set_last) = signal(String::from("none yet"));
    let queue = UploadQueueHandle::new(2, move |command| {
        set_last.set(match command {
            UploadQueueCommand::Start { id, attempt, .. } => format!("start {id}, attempt {attempt}"),
            UploadQueueCommand::Abort(id) => format!("abort {id}"),
            UploadQueueCommand::Removed(id) => format!("removed {id}"),
            UploadQueueCommand::Completed(id) => format!("completed {id}"),
            UploadQueueCommand::Failed { id, .. } => format!("failed {id}"),
        });
    });
    let next = StoredValue::new(0_u32);
    let seen = StoredValue::new(Vec::<(String, u64)>::new());
    let add = move |files: Vec<UploadFile>| {
        queue.add(
            files
                .into_iter()
                .map(|f| UploadFile::new(format!("f{}", next.get_value()), f.name, f.size))
                .inspect(|_| next.update_value(|n| *n += 1))
                .collect(),
        );
    };

    // The queue only tracks; this timer plays the part of a network. It reports
    // progress for whatever is uploading, and fails corrupt.zip once.
    Effect::new(move |_| {
        let handle = set_interval_with_handle(
            move || {
                for item in queue.items().into_iter().filter(|i| i.status == UploadStatus::Uploading) {
                    let sent = item.sent + item.size / 8 + 1;
                    if item.name == "corrupt.zip" && item.attempt == 1 && sent * 2 > item.size {
                        queue.fail(&item.id, "Connection reset");
                    } else if sent >= item.size {
                        queue.complete(&item.id);
                    } else {
                        queue.progress(&item.id, sent);
                    }
                }
            },
            Duration::from_millis(450),
        )
        .ok();
        on_cleanup(move || {
            if let Some(handle) = handle {
                handle.clear();
            }
        });
    });

    view! {
        <div style="display: grid; gap: var(--space-4); max-width: 520px;">
            <FileDropzone
                hint="Picked files join the queue below"
                on_files_change={move |files: Vec<web_sys::File>| {
                    // The dropzone reports its whole list; queue the files it hasn't shown us yet.
                    let fresh: Vec<UploadFile> = files
                        .iter()
                        .filter_map(|f| {
                            #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss, reason = "File.size is a whole byte count")]
                            let key = (f.name(), f.size() as u64);
                            let new = !seen.with_value(|s| s.contains(&key));
                            new.then(|| {
                                seen.update_value(|s| s.push(key.clone()));
                                UploadFile::new("", key.0, key.1)
                            })
                        })
                        .collect();
                    add(fresh);
                }}
            />
            <div>
                <Button
                    variant=ButtonVariant::Secondary
                    on_click=move |_| {
                        add(vec![
                            UploadFile::new("", "interviews-q3.pdf", 2_400_000),
                            UploadFile::new("", "corrupt.zip", 800_000),
                            UploadFile::new("", "board-update.md", 12_000),
                            UploadFile::new("", "tickets-sept.csv", 540_000),
                        ]);
                    }
                >
                    "Add sample files"
                </Button>
            </div>
            <UploadQueue queue=queue />
            <p style="margin: 0; font: var(--text-xs); color: var(--text-3);">"Last command: " {last}</p>
        </div>
    }
    .into_any()
}

Anatomy

Componentdata-partRenders
UploadQueuerootWrapper
(inside)header, summary, clearCounts such as "2 of 4 uploaded", and a Clear finished button once something is done or cancelled
(inside)list<ul> of uploads
(inside)item<li>. data-state=queued|uploading|paused|done|failed|cancelled
(inside)actions, actionNative buttons that fit the state, each labelled with the file name. data-action=pause|resume|cancel|retry|remove
(inside)liverole=status region that announces finished and failed uploads
ProgressBarroot, track, indicatorEach row's progress bar. Its label is the file name and its text the status

Keyboard

KeyDoes
TabMoves between the buttons of each upload
Space / EnterPresses the focused button

Props

PropTypeNotes
UploadQueueHandle::new(concurrency, on_command)fnMakes the queue. At most concurrency items upload at once. on_command hears Start, Abort, Removed, Completed and Failed
handle.add(files)Vec<UploadFile>Queue files. Each has an id, a name and a size in bytes
handle.progress(id, sent)u64Bytes sent so far. Ignored unless the item is uploading
handle.complete(id) / handle.fail(id, message) The transfer ended
queueUploadQueueHandleThe queue the component shows
labelStringAccessible name of the list. Default "Uploads"
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